Twitch Gamers Social Network

A Twitch (gaming social network) dataset of 168,116 users and 6,797,558 mutual follower edges, collected by Rozemberczki & Sarkar via Twitch public API (2018). Each record contains undirected mutual follower edges, node features (views, mature, life_time, created_at, updated_at, dead_account, language, affiliate). The dataset is notable for its large-scale strongly connected component with no missing attributes, designed for node classification and count data regression. Intended for research into social network analysis, node classification, community detection, and transfer learning in gaming communities.

#Mutual follower#Node classification#Streamer#Transfer learning

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Analytics

The interactive network needs JavaScript.

· graph.json

The full graph has 168,116 nodes; this view shows the 1,000-node sample the pipeline drew for display. Node size is centrality, colour is community.

168.1K
Nodes
6.8M
Edges
4.81e-04
Density
2
Components
-0.08686
Assortativity
0.0%
Reciprocity
4.1K
Bridges
Most central nodes
618620.2099
1256420.1848
323380.1814
710500.1779
1103450.1349
646050.123
527030.1116
1551270.1091
605880.08726
1230180.08575
Content metrics

168,114 records scored · min–maxmean ± 0.675 σ (the interquartile range if the values are roughly normal)mean

viewsμ 188.2K ± 3.3M
min 0max 384.4M
mature47.0% true
true 47.0%false 53.0%
life timeμ 1.5K ± 715.7
min 11max 4.2K
dead account3.1% true
true 3.1%false 96.9%
affiliate48.5% true
true 48.5%false 51.5%

Computed over the full corpus.

Record

Catalog key
twitch-gamers
Authors
Rozemberczki, Benedek; Sarkar, Rik
Year
2021
Source paper
Twitch Gamers: a Dataset for Evaluating Proximity Preserving and Structural Role-based Node Embeddings
DOI / arXiv
10.48550/arXiv.2101.03091
License
MIT (repository) (MIT)
Records
168,116
Nodes
168,116
Edges
6,797,558
Nodes are
user
Edges are
follow
Attributes
nodes have attributes; edges have no attributes
Languages
en
Collected
2018 (2010s)
Tasks
Node classification (binary; mature, dead_account, affiliate) inferred
From the graph: link prediction, community detection
Region
Global (inferred: the platform is used worldwide)

Provenance

Originally published at
https://github.com/benedekrozemberczki/datasets link checked
Hosted copy
Mirrored on echo.directory on 2026-10-09, 89.8 MB across 3 files. Checksums in MANIFEST.json.

How to cite

BibTeX

@misc{echo2026,
  title  = {ECHO: Exploratory Compendium of Humanity Online},
  author = {Switzer, Braden and Zafarani, Reza},
  year   = {2026},
  url    = {https://echo.directory},
  note   = {Syracuse University}
}

@misc{https://doi.org/10.48550/arxiv.2101.03091,
  doi       = {10.48550/ARXIV.2101.03091},
  url       = {https://arxiv.org/abs/2101.03091},
  author    = {Rozemberczki, Benedek and Sarkar, Rik},
  keywords  = {Social and Information Networks (cs.SI), Artificial Intelligence (cs.AI), Machine Learning (cs.LG), FOS: Computer and information sciences, FOS: Computer and information sciences},
  title     = {Twitch Gamers: a Dataset for Evaluating Proximity Preserving and Structural Role-based Node Embeddings},
  publisher = {arXiv},
  year      = {2021},
  copyright = {Creative Commons Attribution 4.0 International}
}

APA

Switzer, B., & Zafarani, R. (2026). ECHO: Exploratory Compendium of Humanity Online [Data repository]. Syracuse University. https://echo.directory

Rozemberczki, B., & Sarkar, R. (2021). Twitch Gamers Social Network [Data set]. https://doi.org/10.48550/arXiv.2101.03091

MLA

Switzer, Braden, and Reza Zafarani. ECHO: Exploratory Compendium of Humanity Online. Syracuse University, 2026, echo.directory.

Rozemberczki, Benedek, and Rik Sarkar. Twitch Gamers Social Network. 2021, doi.org/10.48550/arXiv.2101.03091.

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